Apr 02, 2007, 05:54 AM // 05:54
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#1
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Krytan Explorer
Join Date: Jul 2006
Location: Vancouver BC
Guild: Sorrow Masters
Profession: E/
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SB-IV Spike
http://gwshack.us/01d14
My guild has been running this with semi success. We want to make it better still, any suggestions?
Last edited by Hyprodimus Prime; Apr 03, 2007 at 05:26 AM // 05:26..
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Apr 02, 2007, 06:11 AM // 06:11
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#2
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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1) Run something that isn't 321
2) Fix your water ele bar, freezing gust > ice spikes
3) Replace 3 Necros with Monk Primaries, replace RI mesmer with a PD mesmer, replace 3 necros and your rit with ... anything else that isn't 3 necros and a rit.
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Apr 02, 2007, 06:27 AM // 06:27
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#3
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Krytan Explorer
Join Date: Jul 2006
Location: Vancouver BC
Guild: Sorrow Masters
Profession: E/
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So you are saying dont run IV?
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Apr 02, 2007, 06:46 AM // 06:46
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#4
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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Yes.
Don't run IV.
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Apr 02, 2007, 12:00 PM // 12:00
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#5
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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At current state in HA you cant run anything besides 3 2 1, cuz if you do you get pwned in Uw by 3 2 1 teams.
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Apr 02, 2007, 08:17 PM // 20:17
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#6
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Fertile season in the various spiritway thumper builds is a decent alternative.
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Apr 03, 2007, 01:59 AM // 01:59
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#7
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Krytan Explorer
Join Date: Feb 2007
Guild: Aatxe Pirates [YaRR]
Profession: A/
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I am really annoyed to Sb/IV builds. Killing other spike teams are easy, but this is the most annoying...
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Apr 03, 2007, 01:45 PM // 13:45
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#8
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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Quote:
Originally Posted by FoxBat
Fertile season in the various spiritway thumper builds is a decent alternative.
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Fertile goes down in a flash, and spirits form spirit way only gives more fuel for necros in icy veins...
Thumpers may be profblem to kill (elemental armor ouch) bout soul barbs puts them down) so spiritspam isnt so challenging, especialy not on killcounts.
IV/SB has problems againt SF (too fast/aggresive to handle) and some good coordinated teams (CC with derv port spike).
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Apr 04, 2007, 09:38 AM // 09:38
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#9
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Ascalonian Squire
Join Date: Mar 2007
Location: SPAIN
Guild: KGR
Profession: Me/E
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Quote:
Originally Posted by Morgoth the dark
IV/SB has problems againt SF (too fast/aggresive to handle) .
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I'm not agree with that. If you go IV, 1 of your favourites/easyest meals are the sf. You'll wish to find one in every map.
Only paras, other IV or a very good played balanced could face you well.
Don't play IV!!!
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